Wednesday, December 22, 2010

Customizing Your Quick Properties

Good morning every. I will post part 2 of corridor tonight. This morning I will show you how to customize your quick properties. For those of you that don’t use the quick properties I highly recommend you try it a few times. Mine is always on because I like to make changes on the fly. Quick properties make possibly to make quick changes to objects.

When you click on an object, the default properties for that object appears such as style, name, description, and layer. Lets say I want to know more about the object and have the capabilities to make more changes.

1. right click on your quick properties icon on the status bar and select setting.

2. In your drafting settings dialog box change the minimum number of rows from 5 to 15 (Palette behavior) This will allow quick properties to display a number of default rows.

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3. Select an object such as a C3D pipe structure. Click on the customize button at the top right in the quick properties.   (As you can see my quick properties displays more rows of property information.)

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4. Here I have the ability to add more property information about my object to the quick properties. If you want to add more objects on your list click on the edit button at the top right  corner of your list. (pencil icon at top)

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5. The edit object type list dialog box will appear. Here you can select more featured objects you want to ability to show properties for. For example I also added Raster Image, surface, tables, corridors, and block reference. Once you add more feature objects you will have to assign the default property information to appear. Once you are done you can select apply.

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I personally think using the quick properties will help you save time. One thing I have notice is that if you regular properties dialog box is open and left open, it tends to lag my drawings because every time you select an object it is refreshing or regen while it pulls up the properties of that object. Anyways thank yall for stopping by. Hope yall have a great day.

Tuesday, December 21, 2010

Corridoring a Roundabout Part 1

Hi everyone. So after playing around the intersection feature and roundabouts I came up with many different ways to corridor roundabout. I think we can all agree that every roundabout will unique in its own way. There are many stipulations that influence the design  of the roundabouts, such as traffic flow, ADA, HOA, and drainage flows. Anyways, what I will show yall is just ideas of what you can do to design and corridor your roundabout. Just remember that the more assembly you use to create your corridor, the more memory it will have to use to regen and rebuild you corridor and surface.

PROCEDURES:

1. Create centerline alignments for the left and right side of the roundabout. Begin your alignments at the begin of your PC of your curb returns. Since my main road travels South to North I designed my roundabout alignments to follow the same directions to make it simple.

2010-12-21_0011

2. Now create profiles for both alignments. The beginning and ending elevation will need to match the main roads elevation.

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3. Now we need to create assembles that we can use for this sections. As you can see below, I only used 3 types of assemblies.   (I used 2% cross slopes for my pavement)

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4. Now we need to create 4 polylines that our road section can target to. These 4 polylines need to start and end at the centerline of our main road. These polylines will be the inside/outside edge of pavement for our road, which we will target.

5. Next will build our corridor. Go into your corridor properties and created 2 baselines (Left and right roundabout) For the right side alignment use the roundabout right assembly Then for the left alignment we will used the roundabout left and intersection assemblies.

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As you can see I targeted the polylines.

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I didn’t corridor the center of my roundabout because my surface will grade across automatically. (Plus the center is grass)

So that concludes part 1. In Part 2 I will use the intersection feature to corridor the remaining part of the corridor. In Part 3 we will work on the surface editing. Thank you stopping by. Please feel free to make comments or email me.

Sunday, December 19, 2010

AutoCAD WS App for IPhone & IPad

I don’t know everyone knows this but there this an AutoCAD app for a few smartphones. This can come in handy when you need to up a drawing at meeting or site visit. In addition, this can come in handy for a surveyors. I provided helpful links below. As far as I know the IPhone and Ipad are the only applications that support the AutoCAD WS app.

AutoCAD WS
AutoCAD WS Tutorials
ITunes App Store
Civil Engineering Calculation
Autodesk AutoCAD WS
Autodesk - AutoCAD WS

mobile_app

Saturday, December 18, 2010

Christmas Posts

I will be doing a new post every day starting tomorrow till the 1st. This is my xmas gift to all my followers and viewers. Smile

My Website is Now Mobile

Hi everyone. I just wanted to let everyone know that my blog website is now mobile. You can now view my website with most smart phones. I am currently working on a new post for tomorrow that a few of you will be interested in. I won't say what it is yet lol.  I have also added a link for AU mobile below. I have also posted stats from my website which I found very interesting. Anyways I hope everyone is enjoying the weekend and college football bowl mania.

TONYSC3DWORLD MOBILE

AU MOBILE

STATS

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Thursday, December 9, 2010

User Defined Attributed in Parcel Table

Good evening everyone. Tonight I will show you how to add the custom user define attributed that we created in my previous post into my parcel table. I am more of a visional type of guys so that’s why I attach videos to show every how it’s done. See video below for presentation.

Friday, December 3, 2010

User Defined Attributed in Parcel Table

Good evening everyone. Tonight I will show you how to add the custom user define attributed that we created in my previous post into my parcel table. I am more of a visional type of guys so that’s why I attach videos to show every how it’s done. See video below for presentation.

User Define Attributes for Parcels

Good morning everyone. I hope everyone is having a great week. Well this week I was asked by coworkers on how to add attributes to parcels labels. By using the custom user defined attributed we are able to add items to the parcels such as address, zip code, volume/page, …etc.

STEPS:

  1. Open up your toolspace and select your Settings tab.
  2. Select Parcels
  3. Right click on Unclassified and select new
  4. The New User Defined Property dialog box will appear. Give your new attribute a name such as zip code. The property field type allows you the set the string type such as a number, letters, distance, station…etc.
  5. Hit OK.

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6.  Now we want to select the parcel label style we wan to revise.

7. Go into your Label style composer  and select the text context where we want to add the new parcel attribute.

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8. Your Text Component Editor will appear. On your left under the Properties, scroll down to your new zip code attribute and add it to your context  by pressing the right arrow.

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9. Hit OK and then Apply then OK.  Now to add your new attributes to your parcels, you can use the Multiple Parcel Properties feature. The Edit parcel properties will appear. Here you can add your new attributes and on the right side of your dialog box.

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I will post another post this weekend on how to add your new user defined attributes to your parcel tables. Thank you for stopping by and have a great weekend.